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Driveclub pc ign review
Driveclub pc ign review





driveclub pc ign review

It’s not especially deep, and there isn’t as much variety in the career mode as it claims, but it’s fast, frantic, and extremely handsome, and the wild and wacky stunt track editor truly has its hooks in me. In some ways Playgrounds feels a bit like it comes from a completely different game, but it’s an excellent addition to the Dirt 5 package – especially in conjunction with four-player splitscreen multiplayer.ĭirt 5 represents a complete about-face for the main Dirt series, shedding virtually all semblance of simulation in favour of an unabashed, arcade-inspired racing experience that draws from just about every influence you can name except its direct predecessor. In the interim, I’m having plenty of fun attacking the user-created tracks already available. It’s about teamwork it’s about everyone fighting for one another and earning rewards together and most importantly it’s about sharing in the sheer thrill of every race. Whether you’re placing stacks of crushed cars or enormous corkscrews, Playgrounds’ editing tools are all quite straightforward – although I’m yet to build something I’m truly happy with. Developed exclusively for the Playstation 4 by Evolution Studios, Driveclub is all about you and your friends.

driveclub pc ign review

You may be unfamiliar with this 30-year-old relic but at one point as a kid I basically lived in it. It’s perhaps best described through a modern lens as a Dirt-flavoured slice of Trackmania-style madness, but more pertinently Playgrounds might be as close to a modern-day version of the 1990 MS-DOS cult classic Stunts (or 4D Sports Driving) as I’ve ever played. When career mode ran out of sizzle for me, I found myself in Playgrounds – and right now I suspect it’s here I’ll stay.

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However, while Dirt 4’s custom stage generator may have got the chop, Dirt 5 comes with its own custom content solution: a stunt track editor Codemasters has dubbed Playgrounds. These ice racing events require the most car control and, as such, I found them the most rewarding. The ice racing is probably my highlight – not only are they generally the best showcase for Dirt 5’s impressive lighting and weather effects, but ice is perhaps unsurprisingly the most satisfying drifting surface. Sprint racing? Well, it feels like it’s in the wrong game. Path Finder events are a handful of hill climb time-attacks in a specialty rock bouncer but, while these courses are the steepest and narrowest, they don’t really require a particularly finessed approach so I didn’t find them as interesting to tackle as I thought I would. Land Rush and Stampede in particular both blur into one for me, and Rally Raid doesn’t feel much different to those either. I’ve been playing Dirt 5 for a week and there are still event types I can’t really tell the difference between. My key criticism of the career mode is that the variety it appears to offer doesn’t really stand up to scrutiny.







Driveclub pc ign review